CAMERAS/TECHNOLOGY THAT ARE USED IN TELECASTING OF A CRICKET MATCH
The production and
broadcasting of a
cricket match specifically needs the
utilization of over thirty(30) cameras and eighty(80) production personnel, as well as seven(7) ultra-motion cameras such as Spider Cam, Stump Cam, Umpire Cam etc.
These conjointly embody a large kind of cameras - high-end cameras are placed on the far side the boundary,
with camera crews that are able
to centre and identify the foremost exciting moments.
There are fastened cameras to observe the stumps, the pitch, and at another locations within the bowl.
Another new technology in use is named period of time Snicko - cricket fanatics would already understand the small print, except for the remainder of individuals,
Snicko is Associate in Nursing audio-based technology that may be wont to accurately detected if a ballplayer edged a ball. this will facilitate the third umpire to form robust calls.
Ultramotion cameras - These are essentially high-speed cameras
that allow you to shoot a slow-motion clip of objects moving very quickly
without losing focus or clarity on object
Spidercam - It
is a system which enables film and television cameras to move both vertically and
horizontally over a predetermined area, with support of a cables typically the playing field of a sporting
event such as a cricket pitch.
Stump Cam - Often one or more of the stumps is hollow and contains a small television camera. This is aligned vertically, but can view through a small window on the side of the stump via a mirror. It gives a unique view of play for action replays, particularly when a batsman is bowled.
Umpire Cam - A wireless HD camera fitted to the
front side of cap of Umpire during the match.
Hawk-Eye - It
is used primarily by the majority of television networks to track the
trajectory of balls in flight. It is usually used in statistics analysis of
match or players performance
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